
_set ( attrib, val, op = '', log = None ) ¶ _setCurrent() method which handles the switch. Requires self.rgb, lorSpace and ntrast _getPolyAsRendered ( ) ¶ĭEPRECATED. _calcSizeRendered ( ) ¶īy _updateVertices() and verticesPix _getDesiredRGB ( rgb, colorSpace, contrast ) ¶Ĭonvert color to RGB while adding contrast. This functionality is now handledīy _updateVertices() and verticesPix. Legacy property for setting the foreground color of a stimulus in RGB, instead use obj._foreColor.rgb TypeĭEPRECATED in 1.80.00. Such as Farsi or Urdu, that use Arabic-style alphabets. Linked form that depends on neighbouring characters, rather than Will _reshape_ Arabic characters so they appear in the cursive, 'Arabic' applies the bidirectional algorithm but additionally.By applying the bidirectional algorithm, itĪllows mixing portions of left-to-right content (such as numbers 'RTL' will correctly display text in right-to-left languages.'LTR' is the default, for typical left-to-right, Latin-style.The following attribute can only be set at initialization (seeįurther down for a list of attributes which can be changed afterĪpply settings to correctly display content from some languages In general, other attributes which merely affect the presentation of ( myTextStim.text = myTextStim.text) when you’ve changed the You can make the draw() quick by calling re-setting the text draw() slower because that sets the text again. In general, it’s the attributes that affect the shapes of the letters: it takes longer to change some attributes. Performance OBS: in general, TextStim is slower than many other TextStim ( win, text = 'Hello World', font = '', pos = 0.0, 0.0, depth = 0, rgb = None, color = 1.0, 1.0, 1.0, colorSpace = 'rgb', opacity = 1.0, contrast = 1.0, units = '', ori = 0.0, height = None, antialias = True, bold = False, italic = False, alignHoriz = None, alignVert = None, alignText = 'center', anchorHoriz = 'center', anchorVert = 'center', fontFiles = (), wrapWidth = None, flipHoriz = False, flipVert = False, languageStyle = 'LTR', name = None, autoLog = None, autoDraw = False ) ¶Ĭlass of text stimuli to be displayed in a One is for learning phase, and the other one is for test phase.TextStim ¶ class psychopy.visual. TypeError: 'NoneType' object is not callableįile "D:\psychopy\lib\site-packages\psychopy\visual\text.py", line 240, in _del_ This will be used instead but changing the filename is advised.ġ0.0938 WARNING t of last frame was 561.01ms (=1/1)ġ0.1333 WARNING t of last frame was 39.51ms (=1/25)ġ0.2789 WARNING t of last frame was 20.33ms (=1/49)ġ0.3007 WARNING t of last frame was 21.76ms (=1/45)ġ0.4319 WARNING Multiple dropped frames have occurred - I'll stop bothering you about them!įile "D:\psychopy\lib\site-packages\psychopy\visual\image.py", line 239, in _del_įile "D:\psychopy\lib\site-packages\pyglet\gl\lib.py", line 97, in errcheck Are you running other processes on your computer?ĩ.9200 WARNING Requested image 'instr\\startpage_prac' not found but similar filename 'instr\\startpage_prac.jpg' exists. Is your graphics card set to sync to vertical blank? Your prefs are currently set to use (in that order).Ģ.2242 WARNING Font Manager failed to load file C:\Windows\Fonts\方正粗黑宋简体.ttfĢ.6496 WARNING Font Manager failed to load file C:\Windows\Fonts\方正粗黑宋简体.ttfĩ.5333 WARNING Couldn't measure a consistent frame rate. # Running: D:\psychopy\RWO_LTM\Exp1_lastrun.py #ġ4434.6278 INFO Loaded monitor calibration from Ġ.8265 WARNING We strongly recommend you activate the PTB sound engine in PsychoPy prefs as the preferred audio engine. Psychopy script: Generating PsychoPy script. However, the distracting object picture can be presented perfectly while the target picture is missing. In the test phase, there should be one target picture and three distractors. Now I have encountered a problem that the picture previously learned in the learning phase is missing in the following memory test phase.
