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Stardrive 2 workshop
Stardrive 2 workshop







The world is large and mostly empty of anything interesting, and really could have at least used some tightening up. Though the visuals are sometimes impressive you will often find yourself caught on some protruding piece of the environment or slope that's one degree too steep. Eventually music becomes your path to the goal and you are rewarded with a decked-out studio in which to finally make your own music. The starting three oscillator puzzles can get a little repetitive but there is enough variety to keep you interested until you finally unlock the sequencer through a series of puzzles that will make you realize you're playing a simpler Myst as envisioned by sound engineers. The puzzles themselves are fused with music, and once completed it will wail with drums and harmony. The game starts without a hint of where to go or what to do, though you will eventually find the many puzzles contained within. Though the sounds and imagination of the world can be impressive, it is more often amateurish and aggravating. Generally it's the level design that hampers the experience the most, and the only time you won't be enjoying the musical atmosphere is when you're stuck on some geometry or running into another empty dead end.

stardrive 2 workshop

The symphonic aesthetic of the game is intertwined with and enhances each puzzle you solve. The Tron-like world crafted by developer Phosfiend System pulses with sound and light like a midnight club.

stardrive 2 workshop

FRACT OSC is exactly what I imagine life is like inside a dance musicians mind.









Stardrive 2 workshop